Who I am

I began my journey into 3D art through self‑teaching, driven by curiosity and a fascination with how digital worlds are built. Over the years, that curiosity grew into a genuine passion for design, storytelling, and the technical craft behind 3D creation. As I worked to strengthen the foundation I had built on my own, I pursued formal training in college, where I filled in the fundamentals I had missed and expanded my understanding of the full 3D pipeline.

Through that process, I developed a comprehensive skill set that spans every stage of production, from concept and modeling to texturing, lighting, animation, and final compositing. This broad knowledge allows me to approach projects with both artistic vision and technical precision, and it helps me understand how each step supports the next.

While my primary focus is 3D animation, I also have a deep appreciation for modeling and texturing, where I can shape form, detail, and visual identity from the ground up. Whether I’m bringing characters to life or crafting the environments they inhabit, I am driven by the same goal: create work that feels intentional, expressive, immersive, and u my skills to bring people closer to the edge of what feels possible.